

[Notice] 2020/4/29 v1.10 unity 2018 compatible [Product description] Original 3D model "PUDDLE" This avatar was created assuming use in VRChat. Height about 100 cm (about 110 cm including ears). It was created for use with the Oculus Quest version of VRChat, but bones have been set for Dynamic bone on the ears and tail so that it can also be used on the PC version. △ Approximately 3900 With lip sync With eye tracking Full body tracking available (PCVR only) * It is necessary to set on Unity when VRChat is installed. 【Contents】 -PUDDLE.unitypackage -PUDDLE.fbx -PUDDLE_tex.png -Material (VRChat Toon Lit) -28 shape keys, 17 animations based on it-psd file-readme.txt-Animation file description.txt-For Quest Avatar introduction guide * Please check the explanation of the animation file before using * The following shape keys are dummies. ・ Vrc.blink_left ・ vrc.blink_Right ・ vrc.lowerid_left ・ vrc.lowerid_right ・ AA ・ OH ・ CH
【terms of use】 -The creator shall not be liable for any disadvantages, troubles, or any other losses caused by the use of this model. ・ You are free to modify or upload this model data. However, resale of this model is prohibited regardless of modification. ・ It is prohibited to use it for acts or purposes that are offensive to public order and morals, political / religious activities, or for the purpose of slander against others. * Basically, if you follow the above, you can use it freely.
【At the end...】 -Regarding redistribution, there are no particular restrictions on redistributing modified avatars using pedestals, etc. However, when redistributing the modified avatar, please pay attention to the above terms and modify it based on the latest data. ・ If you have any problems, please contact us on twitter (@yamakami_gm).
【Change log】 2019/6/9 v1.00 Release 2019/6/10 v1.01 Fixed "blink.anim" "blink_loop.anim" "SIT.anim" "smile.anim" animation files have been fixed. Clarified the redistribution of modified avatars. 2019/6/15 Fixed v1.02 and released v1.01fix "SIT.anim" Fixed to a natural posture even in desktop mode. "PDDLE.fbx" Fixed finger bending. (Arm length was slightly different) Fixed some weight adjustment mistakes. The texture on the left picked up the colors of other parts, so I fixed the UV development. 2019/6/18 v1.03 Weight correction 2020/4/29 v1.10 unity 2018 compatible