
3D Model of virtual reality optimized tech wear style jacket for Kita'vali
We highly recommend making an alpha cutout texture for the wings,
or separating them in blender works as well!The jacket is rigged for:
Kita'vali version 4.8Three Substance Painter projects with new setup!
For Blendshape list see product pics!
UV guide for hiding the wingsIncluded materials inside unity:
- Denim Clean
- Denim
- Shepu Shepu
- Shepu Shepu Inverted
- Vector CamoFBX, Substance files for 7.8 and Unity package is included.
How to Use:
The unity package was made in unity version 2019.4.31f1 using a different version can cause issues.
Make sure you are using the latest Avatar SDK. Or the Creator Companion.
Import the Unity package and drag in the scene onto a already existing scene.
Move the Prefab onto the avatar with the x,y,z values and make sure the scale matches.
Chose a Material / Texture that you like and drag it onto the model.
If you hide parts of the jacket, make sure to use the No AO version of the materials.
Same goes with the close jacket blendshape.
Textures might need retouching!Parent the bones of the jacket to the correct bones of the avatar or use the Apply Accessories plugin (use with caution).
Another plugin that works well is VRCFury.Upload your Avatar.
Known issue:
Tiny bit of clipping on the elbow joint, when twisting and bending the lower arm in extreme angles.If you have trouble, experience clipping or run into other issues just join
our Discord:Please get in contact with us before leaving a bad rating.
We want to continuously improve the products for everyone and we are always happy to help!Pictures might differ from the Product.
Distributing and or reselling the Product is prohibited.
More license information can be found on our discord.