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3D model of virtual reality optimized head augmentation for the Rexouium.

The ear piece is rigged.
The augment has a left and right version that share the same UV.
Skin options are: Light, Dark, Zebra and Camo.
If you hide parts of the mesh with Blendshapes make sure to use the AO - Explosion version of the materials.
For Blendshape list see product pics!

FBX, Substance files version 7.8 and Unity package is included.

How to Use:

  • The unity package was made in unity version 2019.4.31f1 using a different version can cause issues.

  • Make sure you are using the latest Avatar SDK. Or the Creator Companion.

  • Import the Head Augment Unity package and drag the scene onto your existing scene.

  • Toggle one side or keep both.

  • Parent the bones of the jacket to the correct bones of the avatar or use the Apply Accessories plugin (use with caution).
    Another plugin that works well is VRCFury.
    If you scaled your ears down, you can create an empty game object on the scaled bone and parent the ear armature of the Augment under that bone and scale it up until it looks nice.

  • Toggle parts with the Blendshapes.
    If you hide parts of the mesh with Blendshapes make sure to use the AO - Explosion version of the materials.

  • Upload your Avatar.

If you have trouble, experience clipping or run into other issues just join
our Discord:

Discord

Please get in contact with us before leaving a bad rating.
We want to continuously improve the products for everyone and we are always happy to help!

Pictures might differ from the Product.

Distributing and or reselling the Product is prohibited.
More license information can be found on our discord.

Click to expand description
8.00 EUR
This price may be different on the official website.
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