


Yooo! Say hello to Rayvian! A "rayman-like" bird who is ready to hop on all kinds of crazy adventures! Equipped with his rad hoodie and goggles, nothing can stop him in his tracks!
Features
Rad avian with hoodie and goggles included!
Full asymetrical UVs for complete customisation of each sides!
True detached limbs and head faithful to the target inspirational style
Hand motion trails when punching using the fist gesture
Custom "EZRecolor" shader letting you easily change the color of different parts of Rayvian through the Unity inspector! (prefab with example materials included) Unlike other solutions, EZRecolor can be baked into textures for reuse in any software and platform using the EZRecolor Baker!
different tails to choose from!
15+ body customisation blend shapes! Including:
Feathers visibility and length settings
Head adjustments
Female mode (adds eyelashes)
And more!
14 expression blend shapes! (24 if including ones split into left and right sides!)
(COMING SOON) Face Tracking blend shapes (using VRCFaceTracking)
(VRC) Quest & Fallback support!
(VRC) Performance Rank:
- PC: Good (Fallback, most PhysBones disabled) or Medium (all PhysBones enabled)! Unbaked EZRecolor is Very Poor (Please bake EZRecolor)
- Quest: Good (Fallback) or Poor! (Non-Fallback with more PhysBones and separate clothing meshes_)_
(CVR) Full Advanced Avatar Settings setup with multiple options available!
(Blender) Subdivision Surface modifier with premade creases for ultra high poly cinematic render
(Blender) Wiggle 2 support for Dynamic Bones like physics
What's Included
- Full source files (Blender, Photoshop, Affinity Photo files and Substance Painter Project files)
- Unity package, used to import the base assets without the extra fluff of game platforms
- ChilloutVR avatar package, ready to be uploaded with everything already set up!
- VRChat avatar package, ready to be uploaded with everything already set up!
- Instruction files, including a readme
Terms of use
This avatar follows Mike Da Bird's Universal Avatar License. Read them here.
The font used for the Rayvian logo, titles and text is Suez One, found here: https://fonts.google.com/specimen/Suez+One
Store link for crediting: https://mikedabird.itch.io/rayvian
Requirements
Requirements are listed below. Unity packages are split into multiple files. The base package is always imported first, then, depending on if you are importing inside a supported SDK, the package for that SDK is imported second. If you need any help with setting up your Mike'Vali, check the documentation on how to properly set it up or join the Mike Da Bird Discord community for further assistance with troubleshooting channels.
For Unity import only:
Unity (2019.4 and above should do)
Dynamic Bones
Import only the base package of the Rayvian
For ChilloutVR:
Latest CVR CCK Unity version (2021.3.23f1 as of writing this)
ChilloutVR CCK 3.9
Dynamic Bones (if you don't have it, you can try to use the Dynamic Bones Stub package to preserve the prefabs DBs)
Import the base package of Rayvian and its included CVR package
For Blender animations:
Blender 4.0 or later
Wiggle 2 (AKA Wiggle Bones 2) add-on (optional to simply open the project, but heavily recommended as there are wiggle bones set up on the Blender rig)
For Substance Painter textures
- Latest Substance Painter 2023 update / Substance Painter 2024 or later
For VRChat*:
Latest VCC Unity version (2022.3.22f1 as of writing this)
VRC SDK 3.0 (using VCC)
OPTIONAL: Dynamic Bones if you want the base prefabs' DBs to work, else the VRC prefabs included have VRC PhysBones already set up
Import the base package of the Rayvian and its included VRC package
A 3rd party avatar protection system is HEAVILY recommended.
*not recommended due to severe avatar theft issues on that platform in particular.
Contacts
Discord community (with avatar help channels)
Want to see more avis of mine? Check them out here!