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The big scissors are the trademark mouse girl. We have put a shape key on the body so that even those who have never used blender can play with the system. Also, since the size of the avatar is a mouse, we basically assume that you will use a small size. However, small avatars are easy to get drunk, so we also include large and medium size prefabs. Original 3Ⅾ model [Hatsuka]

Unity Package for use with VRchat. Shape keys are put on the body so that the body shape can be changed to some extent on Unity. We also use constraints for this avatar. For detailed settings, please read the included instruction manual (pdf).

Basic information avatar3.0 / SDK3 operation unconfirmed ■ VRChat usage assumed avatar ■ Lip sync compatible ■ Armature set for Dynamic Bone ■ Full tracking compatible ■ Unity-chan toon shader Ver.2.0.7 used Latest version DL destination [https://unitychan.com/ download / releaseNote.php? id = UTS2_0] ■ Not compatible with eye tracking ■ Operating environment / Unity2018 4.20f1

Product details  □ 3D model [Hatsuka] Unity package (set for VRChat, you can play just by uploading) □ Material setting / texture file set Material texture data (psd.png) Layered for each part shadowtexture for each object Outline mask texture With UV map □ Hatsuka-chan instruction manual □ Terms of use.txt

important point  ■ VRC SDK Pre-import required Please download and import the latest VRC SDK from the official in advance. Please note that the settings of VRC_Avater Descriptor etc. are not reflected. ■ Bone Designed according to Unity's Humanoid rig. Bones for VRChat are set. We use a rotation constraint for the buttocks and scissors bones. ■ Various shape keys ・ Body (chest slider, with or without nipples, buttock slider, thigh slider) ・ Two types of costumes are common (chest slider, with or without nipples, buttock slider, thigh slider) Make sure the numbers on the costumes are the same. Please refer to the reference image for facial expressions. ■ Shader Unity-chan Toon Shader Ver.2.0.7 is included. We have not confirmed the operation with other shaders.

  • Simple installation method  ・ Create a new project with Unity2018 4.20f1 ・ Download VRC SDK from the official website and import it from Asetts → Import Package → Custom Package. Note: If you also have DynamicBone sold separately in the asset store, import it here as well as SDK. ・ After importing the above, import hatukaChan.unitypackage. -Move the hatuka Chan of your favorite costume (Dress / Gim suit) & your favorite size (big / middle / small) in the project tab, Assets folder, prefab to the Hierarchy tab. -When uploading, if the red "!" Mark appears in the SDK builder, click Auto fix and press build & publish. ・ Installation is complete. Please check the procedure for uploading to VRChat.

terms of use  By purchasing this model, you agree to these Terms of Use. In addition, the contents of these Terms of Use are subject to change, and the latest version will be applied if changed. If there is a difference from other languages ​​due to translation reasons in these Terms of Use, the Japanese Terms of Use shall apply. The copyright of Hatsuka (hereinafter, this model) belongs to the creator (Fox Nomi). ■ Permission ・ There are no restrictions on monetization of YouTube, etc. by using this model, or use by corporations. ・ [Hatsuka] and related data can be freely modified. ・ There are no restrictions on the use and modification of R-18, R-18G, etc. for adults. It is prohibited to do what you can. ・ Redistribution and sale of [Hatsuka] and its attached model data and texture data is prohibited regardless of modification. ・ Slandering, politics, etc. to specific individuals or groups. Use for religious activities is prohibited

Disclaimer  The creator is not responsible for any money, equipment, opportunity loss or damage caused by using this model. Use of this model is at your own risk. If you have any questions, please contact DM on Twitter (@p_kogitune). Enactment date: August 28, 2020

update Added Valentine costumes.

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