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- Before using this model data, please be sure to check these terms of use that follow. You agree to the terms of use at the time of purchase. Please be sure to read these Terms of Use before using this model data. By purchasing, you agree to the Terms of Service. (The English version of the Terms of Use is written after the Japanese version.) ⚠︎ Boost version (5000 yen) The data content of the regular version (3000 yen) is the same. ⚠︎ Boost Edition (5000JPY) and normal Edition (3000JPY) have the same data content. [Overview] The original model "Marionnette Cat" and omake data are 3D models designed for use in VRChat. Avatar 3.0 data corresponding to each of the Quest version and the PC version is included. [Contents] ・ Unity Package * PC version and Quest version are included. * Prefab and VRM data are only one cat registered in Vroid hub. ・ FBX data ・ VRM data ・ 3 PNG textures・ PSD data for texture modification ・ Terms of use.txt ・ Readme.txt ・ omake file (low poly version avatar of △ 255) (VRM data is "VRM Converter for VRChat ( https://booth.pm/ja/items/1025226)) ”) [Model specifications] PC version ・ Number of polygons: △ 38080 ・ Overall Perfomance: Good ・ Dynamic Bone set (feathers, tail) ・ Expression Menu customized ・ Lip-sync: 15 types supported・ Pre-set facial expressions: 7 types ・ Facial expression shape keys: 18 types (11 types of eye patterns, 7 types of mouth “aiueo, ∧, ▲”) ・ ON / OFF shape keys: feathers, collar, head wood thread ・Shape change by shape key: 4 types of tail, 2 types of ears, 2 types of legs ・ Number of materials: 4 ・ Number of textures: 3 ・ Full body tracking: unconfirmed ・ Eye tracking: 〇 ・ Automatic blinking: ◯ (interference prevention) ・ Use Shader: Sunao Shader ( https://booth.pm/ja/items/1723985) ・ Produced with Blernder 2.79 quest version ・ Number of polygons: △ 9278 ・ Overall Perfomance: poor ・ Expression Menu customization available ・ Lip-sync: 15 types supported ・ Facial expressions set: 7 types ・ Shape keys for facial expressions: 18 types (eyes) 11 types of patterns, 7 types of mouth "aiueo, ∧, ▲") ・ ON / OFF shape key: feather, collar, head wood thread ・ Shape change by shape key: 4 types of tail, 2 types of ears, 2 types of legs・ Number of materials: 4 ・ Number of textures: 3 ・ Full body tracking: 〇 ・ Eye tracking: × ・ Automatic blinking: ◯ (interference prevention) ・ Shader used: ToonLit ・ Produced with Brernder 2.79 omake data ・ Number of polygons: △ 255・ Overall Perfomance: Excellent ・ Lip-sync: 15 types (moving ears and tail) ・ Pre-set facial expressions: 7 types ・ Facial expression shape keys: 7 types ・ Number of materials: 1 ・ Number of textures: 1 ・ Full body tracking : 〇 ・ Eye tracking: × ・ Automatic blinking: × ・ Shader used: ToonLit ・ Produced with Blernder 2.79 [Introduction method] Create a new project with PC version ・ unity, VRC-SDK3 and Sunao Shader ( https: // booth.pm/ja/items/1723985), Please import the Unity Package of this data after importing DynamicBone. Drag and drop the data named "PCprefab" in the asset to Hierarchy to upload it. -Use of DynamicBone is optional, but if you do not use it, delete the dynamic bone items set in the three places "Tail 1, wing_L, Wing_R" from the armature in the model. (To prevent errors) Create a new project with Quest version / unity, import VRC-SDK3, and then import Unity Package of this data. Drag and drop the data named "questprefab" in the asset to Hierarchy, select File> Build Settings of unity, select Android of Platform, switch with Switch Platform, and then upload. Create a new project with omake data / unity, import VRC-SDK3, and then import Unity Package of this data. Drag and drop the data named "omake" in the asset to Hierarchy and upload it on each Platform. It is an avatar compatible with both PC and quest. Common notes-Since this avatar is set up in VRCSDK3, the settings are not reflected in VRCSDK2.-The shader of this model is the PC version "Sunao Shader ( https://booth.pm/ja/items/1723985)I'm using Toonlit. Operation with other shaders cannot be guaranteed. [Terms of Service] You agree to these Terms of Use at the time of purchase. Possible things ・ Modification and modification of this model * Modification that damages the prototype such as changing race, growing hair or changing body shape is possible (even in that case, it cannot be redistributed) ・ One of this data for the purpose of modifying other avatars Use the department * Avatar modified using this data cannot be distributed ・ Create new costume data, texture data, etc. for this data without using the mesh of this data * Distribution of that data , Available for sale ・ Use for game and video work production, distribution, broadcasting, etc. ・ Activities such as virtual Youtuber using this model by individuals are possible * No restrictions on monetization * Please use in a modified state ・ VRChat and Use as your own avatar on platforms other than VRC * Guarantee and support of operation on platforms other than VRChat are prohibited Prohibitions ・ Redistribution and sale of this model and data diverted from a part of this model (Not possible even after remodeling) ・ Upload in Public, use in a state where it can be cloned ・ Act of arranging avatars in the world on VRChat such as pedestal placement (cannot be installed as model data) ・ Used by third parties Use for the purpose of making people use ・ Use for the purpose of politics and religious activities ・ Use for content for R18 ・ Acts that violate public order and morals ・ Acts that promote illegal acts and crimes ・ For the purpose of slander and defamation Use ---------- Easy summary / modification and parts diversion possible, distribution and sale of the data produced by it is not possible / act of passing or disclosing this data to others regardless of modification Prohibition / R18 not possible, R18G can be used with due consideration for zoning-Usage that generates money such as monetization is possible for individuals, corporation not possible / inconvenience to others, violating public order and morals, for political / religious purposes Use is prohibited ・ Data such as costumes, accessories, and motions for Marionette Cat can be produced, and can be distributed and sold (only when produced without diverting this data such as mesh). --- Other copyrights are not abandoned. The copyright of this model belongs to the creator (Hoshino Jisara) regardless of whether it is unmodified or modified. In these Terms of Use, if there is a difference between the English version and the Japanese version, the Japanese version will take precedence. Please note that these Terms of Use are subject to change or revision without notice. Enactment date: 2021/02/08 [Inquiries] If you have any problems, please contact us from the Booth shop message or the following. Twitter:https://twitter.com/tsrdtn (It is set to receive DM from anyone) Marshmallow: https://marshmallow-qa.com/tsrdtn?utm_medium=url_text&utm_source=promotion Question box: https://peing. net / ja / tsrdtn
Hashtag: #Hoshineko Diary We hope you can use it when introducing works purchased at the Booth shop " Hoshineko Diary" or posting screenshots of 3D avatars. [Special thanks] Thank you for Morineko's data check, photography for thumbnails, and cooperation in creating the EX menu! Thank you for devising the name of "Maryonekko" by Mr. Kemoruma! Thank you for LAS's full tracking confirmation and photo cooperation for thumbnails! Shooting World: "JP" Just_kawaii https://vrchat.com/home/launch?worldId=wrld_9cdeeb15-754a-46e3-a877-01c8def78163
[Update history] 2021/02/09 Sales start
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