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A naughty and fluffy wolf-based original child beastman, Gris. -------------------------------------------------- ---------- Required shader: Provided by synqark Arktoon Shaders https://booth.pm/ja/items/1027997 ------------------- ----------------------------------------- Facial expression controller pack 2 that is more than normal and toon Seeds and materials for XSFur are also included, so please replace them according to your purpose. Key shapes for each part used in MMD have been set as customizable facial expressions. Facial bones are also used, so you can make innumerable facial expressions in combination. There are too many types of shape keys to introduce on VRChat and BOOTH, so please refer to the MMD model of the same model that is rented and distributed for free. For MMD models, please use only MMD. There are no restrictions on the use of models in video works within MMD, so feel free to use them in MMD. * The version of the MMD model may be older depending on the production situation, but there is no big difference in the shape key specifications and weight settings. * To simplify the work, we are making a model that is not very common. Therefore, I will attach a blender file for reference and testing purposes. We would appreciate it if you could give us your opinion. -Model spec- Model name: Griz Ver: 1.02 Avater3.0 Compatible polygon number: △ 52198 Number of materials: 9 Number of bones: 273 Number of morphs: 133 + left and right division VRC performance: poor Shader used: Provided by synqark Arktoon Shaders https: // booth.pm/ja/items/1027997

Compatible components-Dynamic bones (corresponding to ears, tails and hair) https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743-XSFur

(in material folder) There is a specially set material for) https://booth.pm/ja/items/1084711

VRC lip sync, full tracking, eye tracking support * The blink function is separate from the eye tracking function to prevent interference with facial expressions. Works with animation. The ears move instead. For full tracking optimization, use Cats Blender Plugin Ver.0.15.0 Animation sorted controller 2 types (normal, toon) Others ・ Tears that can be shed * Normally hidden, if you set the display with animation, it will flow automatically. ・ Equipped with facial bones

-Bundled files- ・ Unity package with VRC setup ・ blend file * File before modifier adaptation + FBX last data by CATS plug-in Created in v2.79 environment ・ .xsf + .psd texture data * GIMP and texture data converted from it for Photoshop. Since there are differences in color during the conversion process, we recommend editing with GIMP if there is any inconvenience. ・ UV map data ・ readme.txt

-version information- Ver.1.02 ・ Avater3.0 compatible ・ Morph adjustment Ver.1.01 ・ Morph adjustment, addition of 1 type of morph (wrinkle) ・ Correction of occipital shape ・ Addition of hairless model for body ・ Correction of other names Ver.1.00 Model distribution started

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