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It is a wolf beast man's avatar that is supposed to be used in VRChat. Dynamic bones are put in the tail and hair, and you can shake it by loading the dynamic bones in advance. There is a bone with a constraint weight on the waist. A scene file for setting is also available. If you enable particles from the action menu, it includes a gimmick in which particles of phoneme characters pop out from your right hand in time with lip sync. This gimmick may be used for other avatars or replaced with images and parameters for personal use. Facial expressions can be toggled from the action menu. Character design: SaurDragon ・ VRC SDK is included, so you can set it by importing the unity package after loading the dynamic bones and opening the scene file. -Unity version uses Unity 2018.4.20f1 (64-bit). -The version of VR SDK is VRC SDK3-AVATAR-2020.08.13.17.48_Public. -If you load another version of VRC SDK, it may interfere and the project file may be corrupted. -Modifiable-There is no corresponding setting file for quests. ・ If you want to set up a pedestal, set public settings, set avatar clone permission, redistribute, etc., please contact me. ・ Full tiger compatible ・ Main body is about 10,000 polygons ・ Lip sync compatible (shape key name is MMD compliant) ・ Blinking and some facial expression differences ・ To shake hair and tail, purchase a separate dynamic bone and before loading the scene Please import it. ・ Please note that it may not work due to version update of Unity or VRChat. ・ If you have any other questions, please contact my Twitter account.