
The "Nicoreda WickerBeast" is a Free Base I made to train myself on sculpting and new methods of modelling. The Drive also contain a folder for custom assets made by the community
Textures by Nicoreda & JediHaloKnight
Avatar Features:
- Avatar base (56 744 Polygons)
- Swamp sub-specie (5 456 Polygons)
- King sub-specie (7 008 Polygons)
(all sub-specie included in one mesh, can be separated inside Unity, avatar is at 69k polygons in total.)
- PC Compatibility
- Quest Compatibility (Total 19 272 Polygons)
- Face-Tracking Blendshape (and the Unity Package is already good to go for VRChat)
- MMD Blendshapes
- Body shapes (Fat, Thick legs, Thick Arms, Thick Buttt, Braists)
- Head shapes (Thinner nose, Spiky hair, Longer mane etc.)
- Customisation shapes (Hiding some part of the model, HUE Shift, Colliders)
- Squishy face cheeks
- 4 Set of horns
- Gestures
- (Optionnal in the Addons in the Drive) Harness with full shape compatibility
- PhysBones for Butt, Belly, Ears, Tail, Braist
- Two Substances files
Click to expand description
free
rigged
low_poly
high_poly
scene_included
blendfile_included
fbx_included
unity_package_included
multiple_material_slots
sdk3_puppets
full_body_ready
physbones_ready
requires_physbones
multiple_blend_shapes
female_blend_shapes
male_blend_shapes
textures_included
uv_mapped
substance_painter_included
high_resolution_textures
custom_shader_included
neosvr_tested
chilloutvr_tested
wickerbeast
quest_compatible